I really like the Layers feature in CE, and have loaded in all my old NOB files. But I am now wondering what wold be a best practice for how to manage data across multiple layers. What I am doing now doesn’t work very well, and I’m interested in hearing how other people are using layers.
Right now each of my layers is just an old NOB file. Each NOB file covers a range of time, representing a year or two of cruising in a particular area. At the time, that seemed like a good way to manage NOB files when only one could be used at a time.
Now with Layers, I can make each of these NOB files visible or not, and I can select which one is Active, which I think just determines where new data is stored. But this doesn’t really work very well. Here are some examples.
Let’s say I am revisiting an area that was covered in a previous NOB file. I will turn that layer on so I can see my old tracks, anchor locations, routes, etc. However when I do that, I get ALL the routes and tracks for everywhere covered by that layer, and I end up with a bazillion tracks and routes on top of each other in well traveled areas. I also end up with a bunch of routes that are more or less duplicates of each other, or that have significant overlap.
It can also be a challenge to figure out which layer contains useful data for where I’m going. I have to try to remember when I went to a particular place to figure out which layer to turn on. I seldom can, so end up turning layers on one at a time until I find what I’m looking for.
Also, if I’m not careful about which layer is active (as opposed to visible), new data can end up in the wrong place, and then god help me when I need to find it again.
Now part of this is an artifact of how I managed things historically with a single NOG file/layer. At least it seems to make sense at the time , but doesn’t fit very well into a richer layers approach.
In drawing programs, layers typically represent different types of objects. So a building drawing might have a layer for electrical, data com, floor plans, cubical layouts, lighting, etc. The corollary in CE would be to have separate Tracks, Routes, and other drawing objected layers. But that’s not how CE works, instead placing all new stuff in the current layer.
And another issues is, if I recall correctly, that you can only activate a route from the currently active layer. I’m remembering this from last year, so hopefully have it right. That means that if you want to use an old route, you have to make that layer active, which in turn means that all new date now goes into that NOB file, not some other that would otherwise be your current NOB file.
Soooo, who has ideas on how to think about this, and what techniques have people come up with? And are their new features that would be important to really taking advantage of Layers?